Re-Write without checking mapped
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@ -3,4 +3,67 @@ namespace View_by_Distance.Shared.Models.Stateless.Methods;
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internal abstract class Location
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{
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internal static int GetNormalizedPixelPercentage(int bottom, int height, int left, int right, int top, int width, int zCount)
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{
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int result;
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double value;
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double total = width * height;
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Check(bottom, left, right, top, zCount);
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double xCenter = left + ((right - left) / 2);
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double yCenter = top + ((bottom - top) / 2);
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double at = ((yCenter - 1) * width) + xCenter;
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value = at / total;
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if (value < 0)
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value = 3;
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result = (int)(Math.Round(value, Stateless.ILocation.Digits) * Stateless.ILocation.Factor);
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return result;
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}
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internal static void Check(int bottom, int left, int right, int top, int zCount)
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{
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if (left < 0)
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throw new Exception();
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if (right < 0)
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throw new Exception();
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if (right < left)
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throw new Exception();
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if (top < 0)
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throw new Exception();
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if (bottom < 0)
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throw new Exception();
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if (bottom < top)
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throw new Exception();
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if (zCount < 0)
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throw new Exception();
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}
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internal static void Check(int bottom, int height, int left, int right, int top, int width, int zCount)
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{
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if (bottom > height)
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throw new Exception();
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if (left > width)
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throw new Exception();
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if (right > width)
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throw new Exception();
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if (top > height)
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throw new Exception();
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if (zCount < 0)
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throw new Exception();
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}
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internal static void Check(int bottom, int left, int? normalizedPixelPercentage, int right, int top, int zCount)
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{
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Check(bottom, left, right, top, zCount);
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if (normalizedPixelPercentage.HasValue && normalizedPixelPercentage.Value < 0)
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throw new Exception();
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}
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internal static void Check(int bottom, int height, int left, int? normalizedPixelPercentage, int right, int top, int width, int zCount)
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{
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Check(bottom, left, right, top, zCount);
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Check(bottom, height, left, right, top, width, zCount);
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if (normalizedPixelPercentage.HasValue && normalizedPixelPercentage.Value < 0)
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throw new Exception();
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}
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}
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