Published - Added Mapping shortcut,
added leveled limits, container bug fix,
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@ -8,9 +8,9 @@ public interface ISorting
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static Models.Sorting[] Sort(List<Models.Sorting> collection) =>
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(from l in collection orderby l.WithinRange, l.DistancePermyriad, l.DaysDelta select l).ToArray();
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Models.Sorting TestStatic_Get(int faceDistancePermyriad, double faceDistanceTolerance, Models.FaceDistance faceDistanceEncoding, Models.FaceDistance faceDistanceLength, bool anyLowerThanTolerance, List<(long lcl, long minimum, long maximum, long ucl)> personKeysRangesCollection) =>
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Get(faceDistancePermyriad, faceDistanceTolerance, faceDistanceEncoding, faceDistanceLength, anyLowerThanTolerance, personKeysRangesCollection);
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static Models.Sorting Get(int faceDistancePermyriad, double faceDistanceTolerance, Models.FaceDistance faceDistanceEncoding, Models.FaceDistance faceDistanceLength, bool anyLowerThanTolerance, List<(long lcl, long minimum, long maximum, long ucl)> personKeysRangesCollection) =>
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Sorting.Get(faceDistancePermyriad, faceDistanceTolerance, faceDistanceEncoding, faceDistanceLength, anyLowerThanTolerance, personKeysRangesCollection);
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Models.Sorting TestStatic_Get(int faceDistancePermyriad, double faceDistanceTolerance, Models.FaceDistance faceDistanceEncoding, Models.FaceDistance faceDistanceLength, List<(long lcl, long minimum, long maximum, long ucl)> personKeysRangesCollection) =>
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Get(faceDistancePermyriad, faceDistanceTolerance, faceDistanceEncoding, faceDistanceLength, personKeysRangesCollection);
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static Models.Sorting Get(int faceDistancePermyriad, double faceDistanceTolerance, Models.FaceDistance faceDistanceEncoding, Models.FaceDistance faceDistanceLength, List<(long lcl, long minimum, long maximum, long ucl)> personKeysRangesCollection) =>
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Sorting.Get(faceDistancePermyriad, faceDistanceTolerance, faceDistanceEncoding, faceDistanceLength, personKeysRangesCollection);
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}
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