Move const usage out of Shared
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@ -31,15 +31,15 @@ public class Location : Properties.ILocation, IEquatable<Location>
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Stateless.Methods.Location.Check(bottom, left, normalizedPixelPercentage, right, top, zCount: 1);
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}
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public Location(double confidence, int height, Location location, int width, int zCount) :
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this(location.Bottom, confidence, location.Left, Stateless.Methods.Location.GetNormalizedPixelPercentage(location.Bottom, height, location.Left, location.Right, location.Top, width, zCount), location.Right, location.Top) =>
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public Location(double confidence, int height, Location location, int locationDigits, int locationFactor, int width, int zCount) :
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this(location.Bottom, confidence, location.Left, Stateless.Methods.Location.GetNormalizedPixelPercentage(location.Bottom, height, location.Left, locationDigits, locationFactor, location.Right, location.Top, width, zCount), location.Right, location.Top) =>
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Stateless.Methods.Location.Check(_Bottom, _Left, _NormalizedPixelPercentage, _Right, _Top, zCount);
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public Location(int bottom, double confidence, int height, int left, int right, int top, int width, int zCount) :
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this(bottom, confidence, left, Stateless.Methods.Location.GetNormalizedPixelPercentage(bottom, height, left, right, top, width, zCount), right, top) =>
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public Location(int bottom, double confidence, int height, int left, int locationDigits, int locationFactor, int right, int top, int width, int zCount) :
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this(bottom, confidence, left, Stateless.Methods.Location.GetNormalizedPixelPercentage(bottom, height, left, locationDigits, locationFactor, right, top, width, zCount), right, top) =>
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Stateless.Methods.Location.Check(_Bottom, height, _Left, _NormalizedPixelPercentage, _Right, _Top, width, zCount);
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public Location(double confidence, int factor, int height, Location location, int width, int zCount)
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public Location(double confidence, int factor, int height, Location location, int locationDigits, int locationFactor, int width, int zCount)
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{
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int x = (location.Right - location.Left) / factor;
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int y = (location.Bottom - location.Top) / factor;
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@ -47,7 +47,7 @@ public class Location : Properties.ILocation, IEquatable<Location>
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int left = Math.Max(location.Left - x, 0);
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int right = Math.Min(location.Right + x, width);
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int top = Math.Max(location.Top - y, 0);
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int normalizedPixelPercentage = Stateless.Methods.Location.GetNormalizedPixelPercentage(location.Bottom, height, location.Left, location.Right, location.Top, width, zCount);
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int normalizedPixelPercentage = Stateless.Methods.Location.GetNormalizedPixelPercentage(location.Bottom, height, location.Left, locationDigits, locationFactor, location.Right, location.Top, width, zCount);
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Stateless.Methods.Location.Check(bottom, left, _NormalizedPixelPercentage, right, top, zCount);
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_Confidence = confidence;
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_Bottom = bottom;
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