met08ddupsfs6420/Adaptation/Helpers/ProcessData.HeaderFile.cs

61 lines
2.5 KiB
C#

namespace Adaptation.Helpers
{
public partial class ProcessData
{
public class HeaderFile
{
public string JobID { get; set; }
public string MesEntity { get; set; }
public string AreaCountAvg { get; set; }
public string AreaCountMax { get; set; }
public string AreaCountMin { get; set; }
public string AreaCountStdDev { get; set; }
public string AreaTotalAvg { get; set; }
public string AreaTotalMax { get; set; }
public string AreaTotalMin { get; set; }
public string AreaTotalStdDev { get; set; }
public string Date { get; set; }
public string HazeAverageAvg { get; set; }
public string HazeAverageMax { get; set; }
public string HazeAverageMin { get; set; }
public string HazeAverageStdDev { get; set; }
public string HazeRegionAvg { get; set; }
public string HazeRegionMax { get; set; }
public string HazeRegionMin { get; set; }
public string HazeRegionStdDev { get; set; }
public string LPDCM2Avg { get; set; }
public string LPDCM2Max { get; set; }
public string LPDCM2Min { get; set; }
public string LPDCM2StdDev { get; set; }
public string LPDCountAvg { get; set; }
public string LPDCountMax { get; set; }
public string LPDCountMin { get; set; }
public string LPDCountStdDev { get; set; }
public string Lot { get; set; }
public string ParseErrorText { get; set; }
public string PSN { get; set; }
public string RDS { get; set; }
public string Reactor { get; set; }
public string Recipe { get; set; }
public string ScratchCountAvg { get; set; }
public string ScratchCountMax { get; set; }
public string ScratchCountMin { get; set; }
public string ScratchCountStdDev { get; set; }
public string ScratchTotalAvg { get; set; }
public string ScratchTotalMax { get; set; }
public string ScratchTotalMin { get; set; }
public string ScratchTotalStdDev { get; set; }
public string SumOfDefectsAvg { get; set; }
public string SumOfDefectsMax { get; set; }
public string SumOfDefectsMin { get; set; }
public string SumOfDefectsStdDev { get; set; }
public string UniqueId { get; set; }
}
}
}