using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using ICSharpCode.SharpZipLib.Core;
using ICSharpCode.SharpZipLib.Zip;
using System.IO;
namespace Fab2ApprovalSystem.Misc
{
///
///
///
public class Zipper
{
///
/// Compresses the files in the nominated folder, and creates a zip file on disk named as outPathname.
///
///
///
public void CreateZip(string outPathname, string folderName) {
// TODO Try and Catch block
Directory.CreateDirectory(Path.GetDirectoryName(outPathname));
FileStream fsOut = File.Create(outPathname);
ZipOutputStream zipStream = new ZipOutputStream(fsOut);
zipStream.SetLevel(3); //0-9, 9 being the highest level of compression
//zipStream.Password = password; // optional. Null is the same as not setting. Required if using AES.
// This setting will strip the leading part of the folder path in the entries, to
// make the entries relative to the starting folder.
// To include the full path for each entry up to the drive root, assign folderOffset = 0.
int folderOffset = folderName.Length + (folderName.EndsWith("\\") ? 0 : 1);
CompressFolder(folderName, zipStream, folderOffset);
zipStream.IsStreamOwner = true; // Makes the Close also Close the underlying stream
zipStream.Close();
}
///
/// Recurses down the folder structure
///
///
///
///
private void CompressFolder(string path, ZipOutputStream zipStream, int folderOffset)
{
// TODO Try and Catch block
string[] files = Directory.GetFiles(path);
foreach (string filename in files)
{
FileInfo fi = new FileInfo(filename);
string entryName = filename.Substring(folderOffset); // Makes the name in zip based on the folder
entryName = ZipEntry.CleanName(entryName); // Removes drive from name and fixes slash direction
ZipEntry newEntry = new ZipEntry(entryName);
newEntry.DateTime = fi.LastWriteTime; // Note the zip format stores 2 second granularity
// Specifying the AESKeySize triggers AES encryption. Allowable values are 0 (off), 128 or 256.
// A password on the ZipOutputStream is required if using AES.
// newEntry.AESKeySize = 256;
// To permit the zip to be unpacked by built-in extractor in WinXP and Server2003, WinZip 8, Java, and other older code,
// you need to do one of the following: Specify UseZip64.Off, or set the Size.
// If the file may be bigger than 4GB, or you do not need WinXP built-in compatibility, you do not need either,
// but the zip will be in Zip64 format which not all utilities can understand.
// zipStream.UseZip64 = UseZip64.Off;
newEntry.Size = fi.Length;
zipStream.PutNextEntry(newEntry);
// Zip the file in buffered chunks
// the "using" will close the stream even if an exception occurs
byte[] buffer = new byte[4096];
using (FileStream streamReader = File.OpenRead(filename))
{
StreamUtils.Copy(streamReader, zipStream, buffer);
}
zipStream.CloseEntry();
}
string[] folders = Directory.GetDirectories(path);
foreach (string folder in folders)
{
CompressFolder(folder, zipStream, folderOffset);
}
}
}
}