38 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2015 The Go Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
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| // Package f64 implements float64 vector and matrix types.
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| package f64 // import "golang.org/x/image/math/f64"
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| 
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| // Vec2 is a 2-element vector.
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| type Vec2 [2]float64
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| 
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| // Vec3 is a 3-element vector.
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| type Vec3 [3]float64
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| 
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| // Vec4 is a 4-element vector.
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| type Vec4 [4]float64
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| 
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| // Mat3 is a 3x3 matrix in row major order.
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| //
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| // m[3*r + c] is the element in the r'th row and c'th column.
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| type Mat3 [9]float64
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| 
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| // Mat4 is a 4x4 matrix in row major order.
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| //
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| // m[4*r + c] is the element in the r'th row and c'th column.
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| type Mat4 [16]float64
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| 
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| // Aff3 is a 3x3 affine transformation matrix in row major order, where the
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| // bottom row is implicitly [0 0 1].
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| //
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| // m[3*r + c] is the element in the r'th row and c'th column.
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| type Aff3 [6]float64
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| 
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| // Aff4 is a 4x4 affine transformation matrix in row major order, where the
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| // bottom row is implicitly [0 0 0 1].
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| //
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| // m[4*r + c] is the element in the r'th row and c'th column.
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| type Aff4 [12]float64
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