feat: support SCTP & UDP as endpoint type (#352)
* feat: support SCTP & UDP as endpoint type * update README * modify endpoint type test for sctp & udp
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vendor/github.com/ishidawataru/sctp/ipsock_linux.go
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vendor/github.com/ishidawataru/sctp/ipsock_linux.go
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the GO_LICENSE file.
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package sctp
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import (
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"net"
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"os"
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"sync"
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"syscall"
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)
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//from https://github.com/golang/go
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// Boolean to int.
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func boolint(b bool) int {
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if b {
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return 1
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}
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return 0
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}
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//from https://github.com/golang/go
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func ipToSockaddr(family int, ip net.IP, port int, zone string) (syscall.Sockaddr, error) {
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switch family {
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case syscall.AF_INET:
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if len(ip) == 0 {
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ip = net.IPv4zero
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}
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ip4 := ip.To4()
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if ip4 == nil {
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return nil, &net.AddrError{Err: "non-IPv4 address", Addr: ip.String()}
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}
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sa := &syscall.SockaddrInet4{Port: port}
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copy(sa.Addr[:], ip4)
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return sa, nil
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case syscall.AF_INET6:
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// In general, an IP wildcard address, which is either
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// "0.0.0.0" or "::", means the entire IP addressing
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// space. For some historical reason, it is used to
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// specify "any available address" on some operations
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// of IP node.
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//
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// When the IP node supports IPv4-mapped IPv6 address,
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// we allow an listener to listen to the wildcard
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// address of both IP addressing spaces by specifying
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// IPv6 wildcard address.
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if len(ip) == 0 || ip.Equal(net.IPv4zero) {
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ip = net.IPv6zero
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}
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// We accept any IPv6 address including IPv4-mapped
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// IPv6 address.
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ip6 := ip.To16()
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if ip6 == nil {
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return nil, &net.AddrError{Err: "non-IPv6 address", Addr: ip.String()}
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}
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//we set ZoneId to 0, as currently we use this functon only to probe the IP capabilities of the host
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//if real Zone handling is required, the zone cache implementation in golang/net should be pulled here
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sa := &syscall.SockaddrInet6{Port: port, ZoneId: 0}
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copy(sa.Addr[:], ip6)
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return sa, nil
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}
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return nil, &net.AddrError{Err: "invalid address family", Addr: ip.String()}
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}
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//from https://github.com/golang/go
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func sockaddr(a *net.TCPAddr, family int) (syscall.Sockaddr, error) {
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if a == nil {
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return nil, nil
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}
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return ipToSockaddr(family, a.IP, a.Port, a.Zone)
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}
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//from https://github.com/golang/go
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type ipStackCapabilities struct {
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sync.Once // guards following
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ipv4Enabled bool
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ipv6Enabled bool
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ipv4MappedIPv6Enabled bool
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}
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//from https://github.com/golang/go
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var ipStackCaps ipStackCapabilities
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//from https://github.com/golang/go
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// supportsIPv4 reports whether the platform supports IPv4 networking
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// functionality.
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func supportsIPv4() bool {
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ipStackCaps.Once.Do(ipStackCaps.probe)
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return ipStackCaps.ipv4Enabled
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}
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//from https://github.com/golang/go
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// supportsIPv6 reports whether the platform supports IPv6 networking
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// functionality.
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func supportsIPv6() bool {
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ipStackCaps.Once.Do(ipStackCaps.probe)
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return ipStackCaps.ipv6Enabled
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}
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//from https://github.com/golang/go
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// supportsIPv4map reports whether the platform supports mapping an
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// IPv4 address inside an IPv6 address at transport layer
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// protocols. See RFC 4291, RFC 4038 and RFC 3493.
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func supportsIPv4map() bool {
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ipStackCaps.Once.Do(ipStackCaps.probe)
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return ipStackCaps.ipv4MappedIPv6Enabled
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}
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//from https://github.com/golang/go
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// Probe probes IPv4, IPv6 and IPv4-mapped IPv6 communication
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// capabilities which are controlled by the IPV6_V6ONLY socket option
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// and kernel configuration.
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//
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// Should we try to use the IPv4 socket interface if we're only
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// dealing with IPv4 sockets? As long as the host system understands
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// IPv4-mapped IPv6, it's okay to pass IPv4-mapeed IPv6 addresses to
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// the IPv6 interface. That simplifies our code and is most
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// general. Unfortunately, we need to run on kernels built without
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// IPv6 support too. So probe the kernel to figure it out.
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func (p *ipStackCapabilities) probe() {
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s, err := syscall.Socket(syscall.AF_INET, syscall.SOCK_STREAM, syscall.IPPROTO_TCP)
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switch err {
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case syscall.EAFNOSUPPORT, syscall.EPROTONOSUPPORT:
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case nil:
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syscall.Close(s)
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p.ipv4Enabled = true
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}
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var probes = []struct {
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laddr net.TCPAddr
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value int
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}{
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// IPv6 communication capability
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{laddr: net.TCPAddr{IP: net.IPv6loopback}, value: 1},
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// IPv4-mapped IPv6 address communication capability
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{laddr: net.TCPAddr{IP: net.IPv4(127, 0, 0, 1)}, value: 0},
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}
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for i := range probes {
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s, err := syscall.Socket(syscall.AF_INET6, syscall.SOCK_STREAM, syscall.IPPROTO_TCP)
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if err != nil {
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continue
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}
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defer syscall.Close(s)
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syscall.SetsockoptInt(s, syscall.IPPROTO_IPV6, syscall.IPV6_V6ONLY, probes[i].value)
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sa, err := sockaddr(&(probes[i].laddr), syscall.AF_INET6)
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if err != nil {
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continue
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}
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if err := syscall.Bind(s, sa); err != nil {
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continue
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}
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if i == 0 {
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p.ipv6Enabled = true
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} else {
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p.ipv4MappedIPv6Enabled = true
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}
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}
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}
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//from https://github.com/golang/go
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//Change: we check the first IP address in the list of candidate SCTP IP addresses
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func (a *SCTPAddr) isWildcard() bool {
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if a == nil {
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return true
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}
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if 0 == len(a.IPAddrs) {
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return true
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}
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return a.IPAddrs[0].IP.IsUnspecified()
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}
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func (a *SCTPAddr) family() int {
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if a != nil {
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for _, ip := range a.IPAddrs {
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if ip.IP.To4() == nil {
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return syscall.AF_INET6
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}
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}
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}
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return syscall.AF_INET
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}
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//from https://github.com/golang/go
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func favoriteAddrFamily(network string, laddr *SCTPAddr, raddr *SCTPAddr, mode string) (family int, ipv6only bool) {
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switch network[len(network)-1] {
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case '4':
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return syscall.AF_INET, false
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case '6':
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return syscall.AF_INET6, true
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}
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if mode == "listen" && (laddr == nil || laddr.isWildcard()) {
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if supportsIPv4map() || !supportsIPv4() {
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return syscall.AF_INET6, false
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}
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if laddr == nil {
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return syscall.AF_INET, false
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}
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return laddr.family(), false
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}
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if (laddr == nil || laddr.family() == syscall.AF_INET) &&
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(raddr == nil || raddr.family() == syscall.AF_INET) {
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return syscall.AF_INET, false
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}
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return syscall.AF_INET6, false
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}
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//from https://github.com/golang/go
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//Changes: it is for SCTP only
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func setDefaultSockopts(s int, family int, ipv6only bool) error {
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if family == syscall.AF_INET6 {
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// Allow both IP versions even if the OS default
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// is otherwise. Note that some operating systems
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// never admit this option.
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syscall.SetsockoptInt(s, syscall.IPPROTO_IPV6, syscall.IPV6_V6ONLY, boolint(ipv6only))
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}
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// Allow broadcast.
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return os.NewSyscallError("setsockopt", syscall.SetsockoptInt(s, syscall.SOL_SOCKET, syscall.SO_BROADCAST, 1))
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}
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