Add GetAverageResponseTimeByKey method on store for response time badges
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@ -99,6 +99,34 @@ func (s *Store) GetUptimeByKey(key string, from, to time.Time) (float64, error)
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return float64(successfulExecutions) / float64(totalExecutions), nil
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}
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// GetAverageResponseTimeByKey returns the average response time in milliseconds (value) during a time range
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func (s *Store) GetAverageResponseTimeByKey(key string, from, to time.Time) (int, error) {
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if from.After(to) {
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return 0, common.ErrInvalidTimeRange
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}
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serviceStatus := s.cache.GetValue(key)
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if serviceStatus == nil || serviceStatus.(*core.ServiceStatus).Uptime == nil {
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return 0, common.ErrServiceNotFound
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}
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current := from
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var totalExecutions, totalResponseTime uint64
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for to.Sub(current) >= 0 {
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hourlyUnixTimestamp := current.Truncate(time.Hour).Unix()
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hourlyStats := serviceStatus.(*core.ServiceStatus).Uptime.HourlyStatistics[hourlyUnixTimestamp]
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if hourlyStats == nil || hourlyStats.TotalExecutions == 0 {
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current = current.Add(time.Hour)
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continue
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}
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totalExecutions += hourlyStats.TotalExecutions
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totalResponseTime += hourlyStats.TotalExecutionsResponseTime
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current = current.Add(time.Hour)
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}
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if totalExecutions == 0 {
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return 0, nil
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}
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return int(float64(totalResponseTime) / float64(totalExecutions)), nil
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}
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// GetHourlyAverageResponseTimeByKey returns a map of hourly (key) average response time in milliseconds (value) during a time range
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func (s *Store) GetHourlyAverageResponseTimeByKey(key string, from, to time.Time) (map[int64]int, error) {
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if from.After(to) {
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