Add response time badge and chart
This commit is contained in:
3
vendor/golang.org/x/image/AUTHORS
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vendored
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3
vendor/golang.org/x/image/AUTHORS
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vendored
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|
||||
# This source code refers to The Go Authors for copyright purposes.
|
||||
# The master list of authors is in the main Go distribution,
|
||||
# visible at http://tip.golang.org/AUTHORS.
|
3
vendor/golang.org/x/image/CONTRIBUTORS
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vendored
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3
vendor/golang.org/x/image/CONTRIBUTORS
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vendored
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|
||||
# This source code was written by the Go contributors.
|
||||
# The master list of contributors is in the main Go distribution,
|
||||
# visible at http://tip.golang.org/CONTRIBUTORS.
|
27
vendor/golang.org/x/image/LICENSE
generated
vendored
Normal file
27
vendor/golang.org/x/image/LICENSE
generated
vendored
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@ -0,0 +1,27 @@
|
||||
Copyright (c) 2009 The Go Authors. All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are
|
||||
met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the following disclaimer
|
||||
in the documentation and/or other materials provided with the
|
||||
distribution.
|
||||
* Neither the name of Google Inc. nor the names of its
|
||||
contributors may be used to endorse or promote products derived from
|
||||
this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
22
vendor/golang.org/x/image/PATENTS
generated
vendored
Normal file
22
vendor/golang.org/x/image/PATENTS
generated
vendored
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@ -0,0 +1,22 @@
|
||||
Additional IP Rights Grant (Patents)
|
||||
|
||||
"This implementation" means the copyrightable works distributed by
|
||||
Google as part of the Go project.
|
||||
|
||||
Google hereby grants to You a perpetual, worldwide, non-exclusive,
|
||||
no-charge, royalty-free, irrevocable (except as stated in this section)
|
||||
patent license to make, have made, use, offer to sell, sell, import,
|
||||
transfer and otherwise run, modify and propagate the contents of this
|
||||
implementation of Go, where such license applies only to those patent
|
||||
claims, both currently owned or controlled by Google and acquired in
|
||||
the future, licensable by Google that are necessarily infringed by this
|
||||
implementation of Go. This grant does not include claims that would be
|
||||
infringed only as a consequence of further modification of this
|
||||
implementation. If you or your agent or exclusive licensee institute or
|
||||
order or agree to the institution of patent litigation against any
|
||||
entity (including a cross-claim or counterclaim in a lawsuit) alleging
|
||||
that this implementation of Go or any code incorporated within this
|
||||
implementation of Go constitutes direct or contributory patent
|
||||
infringement, or inducement of patent infringement, then any patent
|
||||
rights granted to you under this License for this implementation of Go
|
||||
shall terminate as of the date such litigation is filed.
|
61
vendor/golang.org/x/image/draw/draw.go
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vendored
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61
vendor/golang.org/x/image/draw/draw.go
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vendored
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|
||||
// Copyright 2015 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// Package draw provides image composition functions.
|
||||
//
|
||||
// See "The Go image/draw package" for an introduction to this package:
|
||||
// http://golang.org/doc/articles/image_draw.html
|
||||
//
|
||||
// This package is a superset of and a drop-in replacement for the image/draw
|
||||
// package in the standard library.
|
||||
package draw
|
||||
|
||||
// This file just contains the API exported by the image/draw package in the
|
||||
// standard library. Other files in this package provide additional features.
|
||||
|
||||
import (
|
||||
"image"
|
||||
"image/draw"
|
||||
)
|
||||
|
||||
// Draw calls DrawMask with a nil mask.
|
||||
func Draw(dst Image, r image.Rectangle, src image.Image, sp image.Point, op Op) {
|
||||
draw.Draw(dst, r, src, sp, draw.Op(op))
|
||||
}
|
||||
|
||||
// DrawMask aligns r.Min in dst with sp in src and mp in mask and then
|
||||
// replaces the rectangle r in dst with the result of a Porter-Duff
|
||||
// composition. A nil mask is treated as opaque.
|
||||
func DrawMask(dst Image, r image.Rectangle, src image.Image, sp image.Point, mask image.Image, mp image.Point, op Op) {
|
||||
draw.DrawMask(dst, r, src, sp, mask, mp, draw.Op(op))
|
||||
}
|
||||
|
||||
// Drawer contains the Draw method.
|
||||
type Drawer = draw.Drawer
|
||||
|
||||
// FloydSteinberg is a Drawer that is the Src Op with Floyd-Steinberg error
|
||||
// diffusion.
|
||||
var FloydSteinberg Drawer = floydSteinberg{}
|
||||
|
||||
type floydSteinberg struct{}
|
||||
|
||||
func (floydSteinberg) Draw(dst Image, r image.Rectangle, src image.Image, sp image.Point) {
|
||||
draw.FloydSteinberg.Draw(dst, r, src, sp)
|
||||
}
|
||||
|
||||
// Image is an image.Image with a Set method to change a single pixel.
|
||||
type Image = draw.Image
|
||||
|
||||
// Op is a Porter-Duff compositing operator.
|
||||
type Op = draw.Op
|
||||
|
||||
const (
|
||||
// Over specifies ``(src in mask) over dst''.
|
||||
Over Op = draw.Over
|
||||
// Src specifies ``src in mask''.
|
||||
Src Op = draw.Src
|
||||
)
|
||||
|
||||
// Quantizer produces a palette for an image.
|
||||
type Quantizer = draw.Quantizer
|
27
vendor/golang.org/x/image/draw/draw_go117.go
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27
vendor/golang.org/x/image/draw/draw_go117.go
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|
||||
// Copyright 2021 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
//go:build go1.17
|
||||
// +build go1.17
|
||||
|
||||
package draw
|
||||
|
||||
import (
|
||||
"image/draw"
|
||||
)
|
||||
|
||||
// The package documentation, in draw.go, gives the intent of this package:
|
||||
//
|
||||
// This package is a superset of and a drop-in replacement for the
|
||||
// image/draw package in the standard library.
|
||||
//
|
||||
// "Drop-in replacement" means that we use type aliases in this file.
|
||||
//
|
||||
// TODO: move the type aliases to draw.go once Go 1.16 is no longer supported.
|
||||
|
||||
// RGBA64Image extends both the Image and image.RGBA64Image interfaces with a
|
||||
// SetRGBA64 method to change a single pixel. SetRGBA64 is equivalent to
|
||||
// calling Set, but it can avoid allocations from converting concrete color
|
||||
// types to the color.Color interface type.
|
||||
type RGBA64Image = draw.RGBA64Image
|
6670
vendor/golang.org/x/image/draw/impl.go
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6670
vendor/golang.org/x/image/draw/impl.go
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File diff suppressed because it is too large
Load Diff
525
vendor/golang.org/x/image/draw/scale.go
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525
vendor/golang.org/x/image/draw/scale.go
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|
||||
// Copyright 2015 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
//go:generate go run gen.go
|
||||
|
||||
package draw
|
||||
|
||||
import (
|
||||
"image"
|
||||
"image/color"
|
||||
"math"
|
||||
"sync"
|
||||
|
||||
"golang.org/x/image/math/f64"
|
||||
)
|
||||
|
||||
// Copy copies the part of the source image defined by src and sr and writes
|
||||
// the result of a Porter-Duff composition to the part of the destination image
|
||||
// defined by dst and the translation of sr so that sr.Min translates to dp.
|
||||
func Copy(dst Image, dp image.Point, src image.Image, sr image.Rectangle, op Op, opts *Options) {
|
||||
var o Options
|
||||
if opts != nil {
|
||||
o = *opts
|
||||
}
|
||||
dr := sr.Add(dp.Sub(sr.Min))
|
||||
if o.DstMask == nil {
|
||||
DrawMask(dst, dr, src, sr.Min, o.SrcMask, o.SrcMaskP.Add(sr.Min), op)
|
||||
} else {
|
||||
NearestNeighbor.Scale(dst, dr, src, sr, op, opts)
|
||||
}
|
||||
}
|
||||
|
||||
// Scaler scales the part of the source image defined by src and sr and writes
|
||||
// the result of a Porter-Duff composition to the part of the destination image
|
||||
// defined by dst and dr.
|
||||
//
|
||||
// A Scaler is safe to use concurrently.
|
||||
type Scaler interface {
|
||||
Scale(dst Image, dr image.Rectangle, src image.Image, sr image.Rectangle, op Op, opts *Options)
|
||||
}
|
||||
|
||||
// Transformer transforms the part of the source image defined by src and sr
|
||||
// and writes the result of a Porter-Duff composition to the part of the
|
||||
// destination image defined by dst and the affine transform m applied to sr.
|
||||
//
|
||||
// For example, if m is the matrix
|
||||
//
|
||||
// m00 m01 m02
|
||||
// m10 m11 m12
|
||||
//
|
||||
// then the src-space point (sx, sy) maps to the dst-space point
|
||||
// (m00*sx + m01*sy + m02, m10*sx + m11*sy + m12).
|
||||
//
|
||||
// A Transformer is safe to use concurrently.
|
||||
type Transformer interface {
|
||||
Transform(dst Image, m f64.Aff3, src image.Image, sr image.Rectangle, op Op, opts *Options)
|
||||
}
|
||||
|
||||
// Options are optional parameters to Copy, Scale and Transform.
|
||||
//
|
||||
// A nil *Options means to use the default (zero) values of each field.
|
||||
type Options struct {
|
||||
// Masks limit what parts of the dst image are drawn to and what parts of
|
||||
// the src image are drawn from.
|
||||
//
|
||||
// A dst or src mask image having a zero alpha (transparent) pixel value in
|
||||
// the respective coordinate space means that dst pixel is entirely
|
||||
// unaffected or that src pixel is considered transparent black. A full
|
||||
// alpha (opaque) value means that the dst pixel is maximally affected or
|
||||
// the src pixel contributes maximally. The default values, nil, are
|
||||
// equivalent to fully opaque, infinitely large mask images.
|
||||
//
|
||||
// The DstMask is otherwise known as a clip mask, and its pixels map 1:1 to
|
||||
// the dst image's pixels. DstMaskP in DstMask space corresponds to
|
||||
// image.Point{X:0, Y:0} in dst space. For example, when limiting
|
||||
// repainting to a 'dirty rectangle', use that image.Rectangle and a zero
|
||||
// image.Point as the DstMask and DstMaskP.
|
||||
//
|
||||
// The SrcMask's pixels map 1:1 to the src image's pixels. SrcMaskP in
|
||||
// SrcMask space corresponds to image.Point{X:0, Y:0} in src space. For
|
||||
// example, when drawing font glyphs in a uniform color, use an
|
||||
// *image.Uniform as the src, and use the glyph atlas image and the
|
||||
// per-glyph offset as SrcMask and SrcMaskP:
|
||||
// Copy(dst, dp, image.NewUniform(color), image.Rect(0, 0, glyphWidth, glyphHeight), &Options{
|
||||
// SrcMask: glyphAtlas,
|
||||
// SrcMaskP: glyphOffset,
|
||||
// })
|
||||
DstMask image.Image
|
||||
DstMaskP image.Point
|
||||
SrcMask image.Image
|
||||
SrcMaskP image.Point
|
||||
|
||||
// TODO: a smooth vs sharp edges option, for arbitrary rotations?
|
||||
}
|
||||
|
||||
// Interpolator is an interpolation algorithm, when dst and src pixels don't
|
||||
// have a 1:1 correspondence.
|
||||
//
|
||||
// Of the interpolators provided by this package:
|
||||
// - NearestNeighbor is fast but usually looks worst.
|
||||
// - CatmullRom is slow but usually looks best.
|
||||
// - ApproxBiLinear has reasonable speed and quality.
|
||||
//
|
||||
// The time taken depends on the size of dr. For kernel interpolators, the
|
||||
// speed also depends on the size of sr, and so are often slower than
|
||||
// non-kernel interpolators, especially when scaling down.
|
||||
type Interpolator interface {
|
||||
Scaler
|
||||
Transformer
|
||||
}
|
||||
|
||||
// Kernel is an interpolator that blends source pixels weighted by a symmetric
|
||||
// kernel function.
|
||||
type Kernel struct {
|
||||
// Support is the kernel support and must be >= 0. At(t) is assumed to be
|
||||
// zero when t >= Support.
|
||||
Support float64
|
||||
// At is the kernel function. It will only be called with t in the
|
||||
// range [0, Support).
|
||||
At func(t float64) float64
|
||||
}
|
||||
|
||||
// Scale implements the Scaler interface.
|
||||
func (q *Kernel) Scale(dst Image, dr image.Rectangle, src image.Image, sr image.Rectangle, op Op, opts *Options) {
|
||||
q.newScaler(dr.Dx(), dr.Dy(), sr.Dx(), sr.Dy(), false).Scale(dst, dr, src, sr, op, opts)
|
||||
}
|
||||
|
||||
// NewScaler returns a Scaler that is optimized for scaling multiple times with
|
||||
// the same fixed destination and source width and height.
|
||||
func (q *Kernel) NewScaler(dw, dh, sw, sh int) Scaler {
|
||||
return q.newScaler(dw, dh, sw, sh, true)
|
||||
}
|
||||
|
||||
func (q *Kernel) newScaler(dw, dh, sw, sh int, usePool bool) Scaler {
|
||||
z := &kernelScaler{
|
||||
kernel: q,
|
||||
dw: int32(dw),
|
||||
dh: int32(dh),
|
||||
sw: int32(sw),
|
||||
sh: int32(sh),
|
||||
horizontal: newDistrib(q, int32(dw), int32(sw)),
|
||||
vertical: newDistrib(q, int32(dh), int32(sh)),
|
||||
}
|
||||
if usePool {
|
||||
z.pool.New = func() interface{} {
|
||||
tmp := z.makeTmpBuf()
|
||||
return &tmp
|
||||
}
|
||||
}
|
||||
return z
|
||||
}
|
||||
|
||||
var (
|
||||
// NearestNeighbor is the nearest neighbor interpolator. It is very fast,
|
||||
// but usually gives very low quality results. When scaling up, the result
|
||||
// will look 'blocky'.
|
||||
NearestNeighbor = Interpolator(nnInterpolator{})
|
||||
|
||||
// ApproxBiLinear is a mixture of the nearest neighbor and bi-linear
|
||||
// interpolators. It is fast, but usually gives medium quality results.
|
||||
//
|
||||
// It implements bi-linear interpolation when upscaling and a bi-linear
|
||||
// blend of the 4 nearest neighbor pixels when downscaling. This yields
|
||||
// nicer quality than nearest neighbor interpolation when upscaling, but
|
||||
// the time taken is independent of the number of source pixels, unlike the
|
||||
// bi-linear interpolator. When downscaling a large image, the performance
|
||||
// difference can be significant.
|
||||
ApproxBiLinear = Interpolator(ablInterpolator{})
|
||||
|
||||
// BiLinear is the tent kernel. It is slow, but usually gives high quality
|
||||
// results.
|
||||
BiLinear = &Kernel{1, func(t float64) float64 {
|
||||
return 1 - t
|
||||
}}
|
||||
|
||||
// CatmullRom is the Catmull-Rom kernel. It is very slow, but usually gives
|
||||
// very high quality results.
|
||||
//
|
||||
// It is an instance of the more general cubic BC-spline kernel with parameters
|
||||
// B=0 and C=0.5. See Mitchell and Netravali, "Reconstruction Filters in
|
||||
// Computer Graphics", Computer Graphics, Vol. 22, No. 4, pp. 221-228.
|
||||
CatmullRom = &Kernel{2, func(t float64) float64 {
|
||||
if t < 1 {
|
||||
return (1.5*t-2.5)*t*t + 1
|
||||
}
|
||||
return ((-0.5*t+2.5)*t-4)*t + 2
|
||||
}}
|
||||
|
||||
// TODO: a Kaiser-Bessel kernel?
|
||||
)
|
||||
|
||||
type nnInterpolator struct{}
|
||||
|
||||
type ablInterpolator struct{}
|
||||
|
||||
type kernelScaler struct {
|
||||
kernel *Kernel
|
||||
dw, dh, sw, sh int32
|
||||
horizontal, vertical distrib
|
||||
pool sync.Pool
|
||||
}
|
||||
|
||||
func (z *kernelScaler) makeTmpBuf() [][4]float64 {
|
||||
return make([][4]float64, z.dw*z.sh)
|
||||
}
|
||||
|
||||
// source is a range of contribs, their inverse total weight, and that ITW
|
||||
// divided by 0xffff.
|
||||
type source struct {
|
||||
i, j int32
|
||||
invTotalWeight float64
|
||||
invTotalWeightFFFF float64
|
||||
}
|
||||
|
||||
// contrib is the weight of a column or row.
|
||||
type contrib struct {
|
||||
coord int32
|
||||
weight float64
|
||||
}
|
||||
|
||||
// distrib measures how source pixels are distributed over destination pixels.
|
||||
type distrib struct {
|
||||
// sources are what contribs each column or row in the source image owns,
|
||||
// and the total weight of those contribs.
|
||||
sources []source
|
||||
// contribs are the contributions indexed by sources[s].i and sources[s].j.
|
||||
contribs []contrib
|
||||
}
|
||||
|
||||
// newDistrib returns a distrib that distributes sw source columns (or rows)
|
||||
// over dw destination columns (or rows).
|
||||
func newDistrib(q *Kernel, dw, sw int32) distrib {
|
||||
scale := float64(sw) / float64(dw)
|
||||
halfWidth, kernelArgScale := q.Support, 1.0
|
||||
// When shrinking, broaden the effective kernel support so that we still
|
||||
// visit every source pixel.
|
||||
if scale > 1 {
|
||||
halfWidth *= scale
|
||||
kernelArgScale = 1 / scale
|
||||
}
|
||||
|
||||
// Make the sources slice, one source for each column or row, and temporarily
|
||||
// appropriate its elements' fields so that invTotalWeight is the scaled
|
||||
// coordinate of the source column or row, and i and j are the lower and
|
||||
// upper bounds of the range of destination columns or rows affected by the
|
||||
// source column or row.
|
||||
n, sources := int32(0), make([]source, dw)
|
||||
for x := range sources {
|
||||
center := (float64(x)+0.5)*scale - 0.5
|
||||
i := int32(math.Floor(center - halfWidth))
|
||||
if i < 0 {
|
||||
i = 0
|
||||
}
|
||||
j := int32(math.Ceil(center + halfWidth))
|
||||
if j > sw {
|
||||
j = sw
|
||||
if j < i {
|
||||
j = i
|
||||
}
|
||||
}
|
||||
sources[x] = source{i: i, j: j, invTotalWeight: center}
|
||||
n += j - i
|
||||
}
|
||||
|
||||
contribs := make([]contrib, 0, n)
|
||||
for k, b := range sources {
|
||||
totalWeight := 0.0
|
||||
l := int32(len(contribs))
|
||||
for coord := b.i; coord < b.j; coord++ {
|
||||
t := abs((b.invTotalWeight - float64(coord)) * kernelArgScale)
|
||||
if t >= q.Support {
|
||||
continue
|
||||
}
|
||||
weight := q.At(t)
|
||||
if weight == 0 {
|
||||
continue
|
||||
}
|
||||
totalWeight += weight
|
||||
contribs = append(contribs, contrib{coord, weight})
|
||||
}
|
||||
totalWeight = 1 / totalWeight
|
||||
sources[k] = source{
|
||||
i: l,
|
||||
j: int32(len(contribs)),
|
||||
invTotalWeight: totalWeight,
|
||||
invTotalWeightFFFF: totalWeight / 0xffff,
|
||||
}
|
||||
}
|
||||
|
||||
return distrib{sources, contribs}
|
||||
}
|
||||
|
||||
// abs is like math.Abs, but it doesn't care about negative zero, infinities or
|
||||
// NaNs.
|
||||
func abs(f float64) float64 {
|
||||
if f < 0 {
|
||||
f = -f
|
||||
}
|
||||
return f
|
||||
}
|
||||
|
||||
// ftou converts the range [0.0, 1.0] to [0, 0xffff].
|
||||
func ftou(f float64) uint16 {
|
||||
i := int32(0xffff*f + 0.5)
|
||||
if i > 0xffff {
|
||||
return 0xffff
|
||||
}
|
||||
if i > 0 {
|
||||
return uint16(i)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
// fffftou converts the range [0.0, 65535.0] to [0, 0xffff].
|
||||
func fffftou(f float64) uint16 {
|
||||
i := int32(f + 0.5)
|
||||
if i > 0xffff {
|
||||
return 0xffff
|
||||
}
|
||||
if i > 0 {
|
||||
return uint16(i)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
// invert returns the inverse of m.
|
||||
//
|
||||
// TODO: move this into the f64 package, once we work out the convention for
|
||||
// matrix methods in that package: do they modify the receiver, take a dst
|
||||
// pointer argument, or return a new value?
|
||||
func invert(m *f64.Aff3) f64.Aff3 {
|
||||
m00 := +m[3*1+1]
|
||||
m01 := -m[3*0+1]
|
||||
m02 := +m[3*1+2]*m[3*0+1] - m[3*1+1]*m[3*0+2]
|
||||
m10 := -m[3*1+0]
|
||||
m11 := +m[3*0+0]
|
||||
m12 := +m[3*1+0]*m[3*0+2] - m[3*1+2]*m[3*0+0]
|
||||
|
||||
det := m00*m11 - m10*m01
|
||||
|
||||
return f64.Aff3{
|
||||
m00 / det,
|
||||
m01 / det,
|
||||
m02 / det,
|
||||
m10 / det,
|
||||
m11 / det,
|
||||
m12 / det,
|
||||
}
|
||||
}
|
||||
|
||||
func matMul(p, q *f64.Aff3) f64.Aff3 {
|
||||
return f64.Aff3{
|
||||
p[3*0+0]*q[3*0+0] + p[3*0+1]*q[3*1+0],
|
||||
p[3*0+0]*q[3*0+1] + p[3*0+1]*q[3*1+1],
|
||||
p[3*0+0]*q[3*0+2] + p[3*0+1]*q[3*1+2] + p[3*0+2],
|
||||
p[3*1+0]*q[3*0+0] + p[3*1+1]*q[3*1+0],
|
||||
p[3*1+0]*q[3*0+1] + p[3*1+1]*q[3*1+1],
|
||||
p[3*1+0]*q[3*0+2] + p[3*1+1]*q[3*1+2] + p[3*1+2],
|
||||
}
|
||||
}
|
||||
|
||||
// transformRect returns a rectangle dr that contains sr transformed by s2d.
|
||||
func transformRect(s2d *f64.Aff3, sr *image.Rectangle) (dr image.Rectangle) {
|
||||
ps := [...]image.Point{
|
||||
{sr.Min.X, sr.Min.Y},
|
||||
{sr.Max.X, sr.Min.Y},
|
||||
{sr.Min.X, sr.Max.Y},
|
||||
{sr.Max.X, sr.Max.Y},
|
||||
}
|
||||
for i, p := range ps {
|
||||
sxf := float64(p.X)
|
||||
syf := float64(p.Y)
|
||||
dx := int(math.Floor(s2d[0]*sxf + s2d[1]*syf + s2d[2]))
|
||||
dy := int(math.Floor(s2d[3]*sxf + s2d[4]*syf + s2d[5]))
|
||||
|
||||
// The +1 adjustments below are because an image.Rectangle is inclusive
|
||||
// on the low end but exclusive on the high end.
|
||||
|
||||
if i == 0 {
|
||||
dr = image.Rectangle{
|
||||
Min: image.Point{dx + 0, dy + 0},
|
||||
Max: image.Point{dx + 1, dy + 1},
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
if dr.Min.X > dx {
|
||||
dr.Min.X = dx
|
||||
}
|
||||
dx++
|
||||
if dr.Max.X < dx {
|
||||
dr.Max.X = dx
|
||||
}
|
||||
|
||||
if dr.Min.Y > dy {
|
||||
dr.Min.Y = dy
|
||||
}
|
||||
dy++
|
||||
if dr.Max.Y < dy {
|
||||
dr.Max.Y = dy
|
||||
}
|
||||
}
|
||||
return dr
|
||||
}
|
||||
|
||||
func clipAffectedDestRect(adr image.Rectangle, dstMask image.Image, dstMaskP image.Point) (image.Rectangle, image.Image) {
|
||||
if dstMask == nil {
|
||||
return adr, nil
|
||||
}
|
||||
if r, ok := dstMask.(image.Rectangle); ok {
|
||||
return adr.Intersect(r.Sub(dstMaskP)), nil
|
||||
}
|
||||
// TODO: clip to dstMask.Bounds() if the color model implies that out-of-bounds means 0 alpha?
|
||||
return adr, dstMask
|
||||
}
|
||||
|
||||
func transform_Uniform(dst Image, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.Uniform, sr image.Rectangle, bias image.Point, op Op) {
|
||||
switch op {
|
||||
case Over:
|
||||
switch dst := dst.(type) {
|
||||
case *image.RGBA:
|
||||
pr, pg, pb, pa := src.C.RGBA()
|
||||
pa1 := (0xffff - pa) * 0x101
|
||||
|
||||
for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
|
||||
dyf := float64(dr.Min.Y+int(dy)) + 0.5
|
||||
d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy))
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
|
||||
dxf := float64(dr.Min.X+int(dx)) + 0.5
|
||||
sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
|
||||
sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
|
||||
if !(image.Point{sx0, sy0}).In(sr) {
|
||||
continue
|
||||
}
|
||||
dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
|
||||
dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
|
||||
dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
|
||||
dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
|
||||
}
|
||||
}
|
||||
|
||||
default:
|
||||
pr, pg, pb, pa := src.C.RGBA()
|
||||
pa1 := 0xffff - pa
|
||||
dstColorRGBA64 := &color.RGBA64{}
|
||||
dstColor := color.Color(dstColorRGBA64)
|
||||
|
||||
for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
|
||||
dyf := float64(dr.Min.Y+int(dy)) + 0.5
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
|
||||
dxf := float64(dr.Min.X+int(dx)) + 0.5
|
||||
sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
|
||||
sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
|
||||
if !(image.Point{sx0, sy0}).In(sr) {
|
||||
continue
|
||||
}
|
||||
qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(dy)).RGBA()
|
||||
dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)
|
||||
dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)
|
||||
dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)
|
||||
dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)
|
||||
dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
case Src:
|
||||
switch dst := dst.(type) {
|
||||
case *image.RGBA:
|
||||
pr, pg, pb, pa := src.C.RGBA()
|
||||
pr8 := uint8(pr >> 8)
|
||||
pg8 := uint8(pg >> 8)
|
||||
pb8 := uint8(pb >> 8)
|
||||
pa8 := uint8(pa >> 8)
|
||||
|
||||
for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
|
||||
dyf := float64(dr.Min.Y+int(dy)) + 0.5
|
||||
d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy))
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
|
||||
dxf := float64(dr.Min.X+int(dx)) + 0.5
|
||||
sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
|
||||
sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
|
||||
if !(image.Point{sx0, sy0}).In(sr) {
|
||||
continue
|
||||
}
|
||||
dst.Pix[d+0] = pr8
|
||||
dst.Pix[d+1] = pg8
|
||||
dst.Pix[d+2] = pb8
|
||||
dst.Pix[d+3] = pa8
|
||||
}
|
||||
}
|
||||
|
||||
default:
|
||||
pr, pg, pb, pa := src.C.RGBA()
|
||||
dstColorRGBA64 := &color.RGBA64{
|
||||
uint16(pr),
|
||||
uint16(pg),
|
||||
uint16(pb),
|
||||
uint16(pa),
|
||||
}
|
||||
dstColor := color.Color(dstColorRGBA64)
|
||||
|
||||
for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
|
||||
dyf := float64(dr.Min.Y+int(dy)) + 0.5
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
|
||||
dxf := float64(dr.Min.X+int(dx)) + 0.5
|
||||
sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
|
||||
sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
|
||||
if !(image.Point{sx0, sy0}).In(sr) {
|
||||
continue
|
||||
}
|
||||
dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func opaque(m image.Image) bool {
|
||||
o, ok := m.(interface {
|
||||
Opaque() bool
|
||||
})
|
||||
return ok && o.Opaque()
|
||||
}
|
373
vendor/golang.org/x/image/font/font.go
generated
vendored
Normal file
373
vendor/golang.org/x/image/font/font.go
generated
vendored
Normal file
@ -0,0 +1,373 @@
|
||||
// Copyright 2015 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// Package font defines an interface for font faces, for drawing text on an
|
||||
// image.
|
||||
//
|
||||
// Other packages provide font face implementations. For example, a truetype
|
||||
// package would provide one based on .ttf font files.
|
||||
package font // import "golang.org/x/image/font"
|
||||
|
||||
import (
|
||||
"image"
|
||||
"image/draw"
|
||||
"io"
|
||||
"unicode/utf8"
|
||||
|
||||
"golang.org/x/image/math/fixed"
|
||||
)
|
||||
|
||||
// TODO: who is responsible for caches (glyph images, glyph indices, kerns)?
|
||||
// The Drawer or the Face?
|
||||
|
||||
// Face is a font face. Its glyphs are often derived from a font file, such as
|
||||
// "Comic_Sans_MS.ttf", but a face has a specific size, style, weight and
|
||||
// hinting. For example, the 12pt and 18pt versions of Comic Sans are two
|
||||
// different faces, even if derived from the same font file.
|
||||
//
|
||||
// A Face is not safe for concurrent use by multiple goroutines, as its methods
|
||||
// may re-use implementation-specific caches and mask image buffers.
|
||||
//
|
||||
// To create a Face, look to other packages that implement specific font file
|
||||
// formats.
|
||||
type Face interface {
|
||||
io.Closer
|
||||
|
||||
// Glyph returns the draw.DrawMask parameters (dr, mask, maskp) to draw r's
|
||||
// glyph at the sub-pixel destination location dot, and that glyph's
|
||||
// advance width.
|
||||
//
|
||||
// It returns !ok if the face does not contain a glyph for r.
|
||||
//
|
||||
// The contents of the mask image returned by one Glyph call may change
|
||||
// after the next Glyph call. Callers that want to cache the mask must make
|
||||
// a copy.
|
||||
Glyph(dot fixed.Point26_6, r rune) (
|
||||
dr image.Rectangle, mask image.Image, maskp image.Point, advance fixed.Int26_6, ok bool)
|
||||
|
||||
// GlyphBounds returns the bounding box of r's glyph, drawn at a dot equal
|
||||
// to the origin, and that glyph's advance width.
|
||||
//
|
||||
// It returns !ok if the face does not contain a glyph for r.
|
||||
//
|
||||
// The glyph's ascent and descent are equal to -bounds.Min.Y and
|
||||
// +bounds.Max.Y. The glyph's left-side and right-side bearings are equal
|
||||
// to bounds.Min.X and advance-bounds.Max.X. A visual depiction of what
|
||||
// these metrics are is at
|
||||
// https://developer.apple.com/library/archive/documentation/TextFonts/Conceptual/CocoaTextArchitecture/Art/glyphterms_2x.png
|
||||
GlyphBounds(r rune) (bounds fixed.Rectangle26_6, advance fixed.Int26_6, ok bool)
|
||||
|
||||
// GlyphAdvance returns the advance width of r's glyph.
|
||||
//
|
||||
// It returns !ok if the face does not contain a glyph for r.
|
||||
GlyphAdvance(r rune) (advance fixed.Int26_6, ok bool)
|
||||
|
||||
// Kern returns the horizontal adjustment for the kerning pair (r0, r1). A
|
||||
// positive kern means to move the glyphs further apart.
|
||||
Kern(r0, r1 rune) fixed.Int26_6
|
||||
|
||||
// Metrics returns the metrics for this Face.
|
||||
Metrics() Metrics
|
||||
|
||||
// TODO: ColoredGlyph for various emoji?
|
||||
// TODO: Ligatures? Shaping?
|
||||
}
|
||||
|
||||
// Metrics holds the metrics for a Face. A visual depiction is at
|
||||
// https://developer.apple.com/library/mac/documentation/TextFonts/Conceptual/CocoaTextArchitecture/Art/glyph_metrics_2x.png
|
||||
type Metrics struct {
|
||||
// Height is the recommended amount of vertical space between two lines of
|
||||
// text.
|
||||
Height fixed.Int26_6
|
||||
|
||||
// Ascent is the distance from the top of a line to its baseline.
|
||||
Ascent fixed.Int26_6
|
||||
|
||||
// Descent is the distance from the bottom of a line to its baseline. The
|
||||
// value is typically positive, even though a descender goes below the
|
||||
// baseline.
|
||||
Descent fixed.Int26_6
|
||||
|
||||
// XHeight is the distance from the top of non-ascending lowercase letters
|
||||
// to the baseline.
|
||||
XHeight fixed.Int26_6
|
||||
|
||||
// CapHeight is the distance from the top of uppercase letters to the
|
||||
// baseline.
|
||||
CapHeight fixed.Int26_6
|
||||
|
||||
// CaretSlope is the slope of a caret as a vector with the Y axis pointing up.
|
||||
// The slope {0, 1} is the vertical caret.
|
||||
CaretSlope image.Point
|
||||
}
|
||||
|
||||
// Drawer draws text on a destination image.
|
||||
//
|
||||
// A Drawer is not safe for concurrent use by multiple goroutines, since its
|
||||
// Face is not.
|
||||
type Drawer struct {
|
||||
// Dst is the destination image.
|
||||
Dst draw.Image
|
||||
// Src is the source image.
|
||||
Src image.Image
|
||||
// Face provides the glyph mask images.
|
||||
Face Face
|
||||
// Dot is the baseline location to draw the next glyph. The majority of the
|
||||
// affected pixels will be above and to the right of the dot, but some may
|
||||
// be below or to the left. For example, drawing a 'j' in an italic face
|
||||
// may affect pixels below and to the left of the dot.
|
||||
Dot fixed.Point26_6
|
||||
|
||||
// TODO: Clip image.Image?
|
||||
// TODO: SrcP image.Point for Src images other than *image.Uniform? How
|
||||
// does it get updated during DrawString?
|
||||
}
|
||||
|
||||
// TODO: should DrawString return the last rune drawn, so the next DrawString
|
||||
// call can kern beforehand? Or should that be the responsibility of the caller
|
||||
// if they really want to do that, since they have to explicitly shift d.Dot
|
||||
// anyway? What if ligatures span more than two runes? What if grapheme
|
||||
// clusters span multiple runes?
|
||||
//
|
||||
// TODO: do we assume that the input is in any particular Unicode Normalization
|
||||
// Form?
|
||||
//
|
||||
// TODO: have DrawRunes(s []rune)? DrawRuneReader(io.RuneReader)?? If we take
|
||||
// io.RuneReader, we can't assume that we can rewind the stream.
|
||||
//
|
||||
// TODO: how does this work with line breaking: drawing text up until a
|
||||
// vertical line? Should DrawString return the number of runes drawn?
|
||||
|
||||
// DrawBytes draws s at the dot and advances the dot's location.
|
||||
//
|
||||
// It is equivalent to DrawString(string(s)) but may be more efficient.
|
||||
func (d *Drawer) DrawBytes(s []byte) {
|
||||
prevC := rune(-1)
|
||||
for len(s) > 0 {
|
||||
c, size := utf8.DecodeRune(s)
|
||||
s = s[size:]
|
||||
if prevC >= 0 {
|
||||
d.Dot.X += d.Face.Kern(prevC, c)
|
||||
}
|
||||
dr, mask, maskp, advance, ok := d.Face.Glyph(d.Dot, c)
|
||||
if !ok {
|
||||
// TODO: is falling back on the U+FFFD glyph the responsibility of
|
||||
// the Drawer or the Face?
|
||||
// TODO: set prevC = '\ufffd'?
|
||||
continue
|
||||
}
|
||||
draw.DrawMask(d.Dst, dr, d.Src, image.Point{}, mask, maskp, draw.Over)
|
||||
d.Dot.X += advance
|
||||
prevC = c
|
||||
}
|
||||
}
|
||||
|
||||
// DrawString draws s at the dot and advances the dot's location.
|
||||
func (d *Drawer) DrawString(s string) {
|
||||
prevC := rune(-1)
|
||||
for _, c := range s {
|
||||
if prevC >= 0 {
|
||||
d.Dot.X += d.Face.Kern(prevC, c)
|
||||
}
|
||||
dr, mask, maskp, advance, ok := d.Face.Glyph(d.Dot, c)
|
||||
if !ok {
|
||||
// TODO: is falling back on the U+FFFD glyph the responsibility of
|
||||
// the Drawer or the Face?
|
||||
// TODO: set prevC = '\ufffd'?
|
||||
continue
|
||||
}
|
||||
draw.DrawMask(d.Dst, dr, d.Src, image.Point{}, mask, maskp, draw.Over)
|
||||
d.Dot.X += advance
|
||||
prevC = c
|
||||
}
|
||||
}
|
||||
|
||||
// BoundBytes returns the bounding box of s, drawn at the drawer dot, as well as
|
||||
// the advance.
|
||||
//
|
||||
// It is equivalent to BoundBytes(string(s)) but may be more efficient.
|
||||
func (d *Drawer) BoundBytes(s []byte) (bounds fixed.Rectangle26_6, advance fixed.Int26_6) {
|
||||
bounds, advance = BoundBytes(d.Face, s)
|
||||
bounds.Min = bounds.Min.Add(d.Dot)
|
||||
bounds.Max = bounds.Max.Add(d.Dot)
|
||||
return
|
||||
}
|
||||
|
||||
// BoundString returns the bounding box of s, drawn at the drawer dot, as well
|
||||
// as the advance.
|
||||
func (d *Drawer) BoundString(s string) (bounds fixed.Rectangle26_6, advance fixed.Int26_6) {
|
||||
bounds, advance = BoundString(d.Face, s)
|
||||
bounds.Min = bounds.Min.Add(d.Dot)
|
||||
bounds.Max = bounds.Max.Add(d.Dot)
|
||||
return
|
||||
}
|
||||
|
||||
// MeasureBytes returns how far dot would advance by drawing s.
|
||||
//
|
||||
// It is equivalent to MeasureString(string(s)) but may be more efficient.
|
||||
func (d *Drawer) MeasureBytes(s []byte) (advance fixed.Int26_6) {
|
||||
return MeasureBytes(d.Face, s)
|
||||
}
|
||||
|
||||
// MeasureString returns how far dot would advance by drawing s.
|
||||
func (d *Drawer) MeasureString(s string) (advance fixed.Int26_6) {
|
||||
return MeasureString(d.Face, s)
|
||||
}
|
||||
|
||||
// BoundBytes returns the bounding box of s with f, drawn at a dot equal to the
|
||||
// origin, as well as the advance.
|
||||
//
|
||||
// It is equivalent to BoundString(string(s)) but may be more efficient.
|
||||
func BoundBytes(f Face, s []byte) (bounds fixed.Rectangle26_6, advance fixed.Int26_6) {
|
||||
prevC := rune(-1)
|
||||
for len(s) > 0 {
|
||||
c, size := utf8.DecodeRune(s)
|
||||
s = s[size:]
|
||||
if prevC >= 0 {
|
||||
advance += f.Kern(prevC, c)
|
||||
}
|
||||
b, a, ok := f.GlyphBounds(c)
|
||||
if !ok {
|
||||
// TODO: is falling back on the U+FFFD glyph the responsibility of
|
||||
// the Drawer or the Face?
|
||||
// TODO: set prevC = '\ufffd'?
|
||||
continue
|
||||
}
|
||||
b.Min.X += advance
|
||||
b.Max.X += advance
|
||||
bounds = bounds.Union(b)
|
||||
advance += a
|
||||
prevC = c
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// BoundString returns the bounding box of s with f, drawn at a dot equal to the
|
||||
// origin, as well as the advance.
|
||||
func BoundString(f Face, s string) (bounds fixed.Rectangle26_6, advance fixed.Int26_6) {
|
||||
prevC := rune(-1)
|
||||
for _, c := range s {
|
||||
if prevC >= 0 {
|
||||
advance += f.Kern(prevC, c)
|
||||
}
|
||||
b, a, ok := f.GlyphBounds(c)
|
||||
if !ok {
|
||||
// TODO: is falling back on the U+FFFD glyph the responsibility of
|
||||
// the Drawer or the Face?
|
||||
// TODO: set prevC = '\ufffd'?
|
||||
continue
|
||||
}
|
||||
b.Min.X += advance
|
||||
b.Max.X += advance
|
||||
bounds = bounds.Union(b)
|
||||
advance += a
|
||||
prevC = c
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// MeasureBytes returns how far dot would advance by drawing s with f.
|
||||
//
|
||||
// It is equivalent to MeasureString(string(s)) but may be more efficient.
|
||||
func MeasureBytes(f Face, s []byte) (advance fixed.Int26_6) {
|
||||
prevC := rune(-1)
|
||||
for len(s) > 0 {
|
||||
c, size := utf8.DecodeRune(s)
|
||||
s = s[size:]
|
||||
if prevC >= 0 {
|
||||
advance += f.Kern(prevC, c)
|
||||
}
|
||||
a, ok := f.GlyphAdvance(c)
|
||||
if !ok {
|
||||
// TODO: is falling back on the U+FFFD glyph the responsibility of
|
||||
// the Drawer or the Face?
|
||||
// TODO: set prevC = '\ufffd'?
|
||||
continue
|
||||
}
|
||||
advance += a
|
||||
prevC = c
|
||||
}
|
||||
return advance
|
||||
}
|
||||
|
||||
// MeasureString returns how far dot would advance by drawing s with f.
|
||||
func MeasureString(f Face, s string) (advance fixed.Int26_6) {
|
||||
prevC := rune(-1)
|
||||
for _, c := range s {
|
||||
if prevC >= 0 {
|
||||
advance += f.Kern(prevC, c)
|
||||
}
|
||||
a, ok := f.GlyphAdvance(c)
|
||||
if !ok {
|
||||
// TODO: is falling back on the U+FFFD glyph the responsibility of
|
||||
// the Drawer or the Face?
|
||||
// TODO: set prevC = '\ufffd'?
|
||||
continue
|
||||
}
|
||||
advance += a
|
||||
prevC = c
|
||||
}
|
||||
return advance
|
||||
}
|
||||
|
||||
// Hinting selects how to quantize a vector font's glyph nodes.
|
||||
//
|
||||
// Not all fonts support hinting.
|
||||
type Hinting int
|
||||
|
||||
const (
|
||||
HintingNone Hinting = iota
|
||||
HintingVertical
|
||||
HintingFull
|
||||
)
|
||||
|
||||
// Stretch selects a normal, condensed, or expanded face.
|
||||
//
|
||||
// Not all fonts support stretches.
|
||||
type Stretch int
|
||||
|
||||
const (
|
||||
StretchUltraCondensed Stretch = -4
|
||||
StretchExtraCondensed Stretch = -3
|
||||
StretchCondensed Stretch = -2
|
||||
StretchSemiCondensed Stretch = -1
|
||||
StretchNormal Stretch = +0
|
||||
StretchSemiExpanded Stretch = +1
|
||||
StretchExpanded Stretch = +2
|
||||
StretchExtraExpanded Stretch = +3
|
||||
StretchUltraExpanded Stretch = +4
|
||||
)
|
||||
|
||||
// Style selects a normal, italic, or oblique face.
|
||||
//
|
||||
// Not all fonts support styles.
|
||||
type Style int
|
||||
|
||||
const (
|
||||
StyleNormal Style = iota
|
||||
StyleItalic
|
||||
StyleOblique
|
||||
)
|
||||
|
||||
// Weight selects a normal, light or bold face.
|
||||
//
|
||||
// Not all fonts support weights.
|
||||
//
|
||||
// The named Weight constants (e.g. WeightBold) correspond to CSS' common
|
||||
// weight names (e.g. "Bold"), but the numerical values differ, so that in Go,
|
||||
// the zero value means to use a normal weight. For the CSS names and values,
|
||||
// see https://developer.mozilla.org/en/docs/Web/CSS/font-weight
|
||||
type Weight int
|
||||
|
||||
const (
|
||||
WeightThin Weight = -3 // CSS font-weight value 100.
|
||||
WeightExtraLight Weight = -2 // CSS font-weight value 200.
|
||||
WeightLight Weight = -1 // CSS font-weight value 300.
|
||||
WeightNormal Weight = +0 // CSS font-weight value 400.
|
||||
WeightMedium Weight = +1 // CSS font-weight value 500.
|
||||
WeightSemiBold Weight = +2 // CSS font-weight value 600.
|
||||
WeightBold Weight = +3 // CSS font-weight value 700.
|
||||
WeightExtraBold Weight = +4 // CSS font-weight value 800.
|
||||
WeightBlack Weight = +5 // CSS font-weight value 900.
|
||||
)
|
37
vendor/golang.org/x/image/math/f64/f64.go
generated
vendored
Normal file
37
vendor/golang.org/x/image/math/f64/f64.go
generated
vendored
Normal file
@ -0,0 +1,37 @@
|
||||
// Copyright 2015 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// Package f64 implements float64 vector and matrix types.
|
||||
package f64 // import "golang.org/x/image/math/f64"
|
||||
|
||||
// Vec2 is a 2-element vector.
|
||||
type Vec2 [2]float64
|
||||
|
||||
// Vec3 is a 3-element vector.
|
||||
type Vec3 [3]float64
|
||||
|
||||
// Vec4 is a 4-element vector.
|
||||
type Vec4 [4]float64
|
||||
|
||||
// Mat3 is a 3x3 matrix in row major order.
|
||||
//
|
||||
// m[3*r + c] is the element in the r'th row and c'th column.
|
||||
type Mat3 [9]float64
|
||||
|
||||
// Mat4 is a 4x4 matrix in row major order.
|
||||
//
|
||||
// m[4*r + c] is the element in the r'th row and c'th column.
|
||||
type Mat4 [16]float64
|
||||
|
||||
// Aff3 is a 3x3 affine transformation matrix in row major order, where the
|
||||
// bottom row is implicitly [0 0 1].
|
||||
//
|
||||
// m[3*r + c] is the element in the r'th row and c'th column.
|
||||
type Aff3 [6]float64
|
||||
|
||||
// Aff4 is a 4x4 affine transformation matrix in row major order, where the
|
||||
// bottom row is implicitly [0 0 0 1].
|
||||
//
|
||||
// m[4*r + c] is the element in the r'th row and c'th column.
|
||||
type Aff4 [12]float64
|
410
vendor/golang.org/x/image/math/fixed/fixed.go
generated
vendored
Normal file
410
vendor/golang.org/x/image/math/fixed/fixed.go
generated
vendored
Normal file
@ -0,0 +1,410 @@
|
||||
// Copyright 2015 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// Package fixed implements fixed-point integer types.
|
||||
package fixed // import "golang.org/x/image/math/fixed"
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
)
|
||||
|
||||
// TODO: implement fmt.Formatter for %f and %g.
|
||||
|
||||
// I returns the integer value i as an Int26_6.
|
||||
//
|
||||
// For example, passing the integer value 2 yields Int26_6(128).
|
||||
func I(i int) Int26_6 {
|
||||
return Int26_6(i << 6)
|
||||
}
|
||||
|
||||
// Int26_6 is a signed 26.6 fixed-point number.
|
||||
//
|
||||
// The integer part ranges from -33554432 to 33554431, inclusive. The
|
||||
// fractional part has 6 bits of precision.
|
||||
//
|
||||
// For example, the number one-and-a-quarter is Int26_6(1<<6 + 1<<4).
|
||||
type Int26_6 int32
|
||||
|
||||
// String returns a human-readable representation of a 26.6 fixed-point number.
|
||||
//
|
||||
// For example, the number one-and-a-quarter becomes "1:16".
|
||||
func (x Int26_6) String() string {
|
||||
const shift, mask = 6, 1<<6 - 1
|
||||
if x >= 0 {
|
||||
return fmt.Sprintf("%d:%02d", int32(x>>shift), int32(x&mask))
|
||||
}
|
||||
x = -x
|
||||
if x >= 0 {
|
||||
return fmt.Sprintf("-%d:%02d", int32(x>>shift), int32(x&mask))
|
||||
}
|
||||
return "-33554432:00" // The minimum value is -(1<<25).
|
||||
}
|
||||
|
||||
// Floor returns the greatest integer value less than or equal to x.
|
||||
//
|
||||
// Its return type is int, not Int26_6.
|
||||
func (x Int26_6) Floor() int { return int((x + 0x00) >> 6) }
|
||||
|
||||
// Round returns the nearest integer value to x. Ties are rounded up.
|
||||
//
|
||||
// Its return type is int, not Int26_6.
|
||||
func (x Int26_6) Round() int { return int((x + 0x20) >> 6) }
|
||||
|
||||
// Ceil returns the least integer value greater than or equal to x.
|
||||
//
|
||||
// Its return type is int, not Int26_6.
|
||||
func (x Int26_6) Ceil() int { return int((x + 0x3f) >> 6) }
|
||||
|
||||
// Mul returns x*y in 26.6 fixed-point arithmetic.
|
||||
func (x Int26_6) Mul(y Int26_6) Int26_6 {
|
||||
return Int26_6((int64(x)*int64(y) + 1<<5) >> 6)
|
||||
}
|
||||
|
||||
// Int52_12 is a signed 52.12 fixed-point number.
|
||||
//
|
||||
// The integer part ranges from -2251799813685248 to 2251799813685247,
|
||||
// inclusive. The fractional part has 12 bits of precision.
|
||||
//
|
||||
// For example, the number one-and-a-quarter is Int52_12(1<<12 + 1<<10).
|
||||
type Int52_12 int64
|
||||
|
||||
// String returns a human-readable representation of a 52.12 fixed-point
|
||||
// number.
|
||||
//
|
||||
// For example, the number one-and-a-quarter becomes "1:1024".
|
||||
func (x Int52_12) String() string {
|
||||
const shift, mask = 12, 1<<12 - 1
|
||||
if x >= 0 {
|
||||
return fmt.Sprintf("%d:%04d", int64(x>>shift), int64(x&mask))
|
||||
}
|
||||
x = -x
|
||||
if x >= 0 {
|
||||
return fmt.Sprintf("-%d:%04d", int64(x>>shift), int64(x&mask))
|
||||
}
|
||||
return "-2251799813685248:0000" // The minimum value is -(1<<51).
|
||||
}
|
||||
|
||||
// Floor returns the greatest integer value less than or equal to x.
|
||||
//
|
||||
// Its return type is int, not Int52_12.
|
||||
func (x Int52_12) Floor() int { return int((x + 0x000) >> 12) }
|
||||
|
||||
// Round returns the nearest integer value to x. Ties are rounded up.
|
||||
//
|
||||
// Its return type is int, not Int52_12.
|
||||
func (x Int52_12) Round() int { return int((x + 0x800) >> 12) }
|
||||
|
||||
// Ceil returns the least integer value greater than or equal to x.
|
||||
//
|
||||
// Its return type is int, not Int52_12.
|
||||
func (x Int52_12) Ceil() int { return int((x + 0xfff) >> 12) }
|
||||
|
||||
// Mul returns x*y in 52.12 fixed-point arithmetic.
|
||||
func (x Int52_12) Mul(y Int52_12) Int52_12 {
|
||||
const M, N = 52, 12
|
||||
lo, hi := muli64(int64(x), int64(y))
|
||||
ret := Int52_12(hi<<M | lo>>N)
|
||||
ret += Int52_12((lo >> (N - 1)) & 1) // Round to nearest, instead of rounding down.
|
||||
return ret
|
||||
}
|
||||
|
||||
// muli64 multiplies two int64 values, returning the 128-bit signed integer
|
||||
// result as two uint64 values.
|
||||
//
|
||||
// This implementation is similar to $GOROOT/src/runtime/softfloat64.go's mullu
|
||||
// function, which is in turn adapted from Hacker's Delight.
|
||||
func muli64(u, v int64) (lo, hi uint64) {
|
||||
const (
|
||||
s = 32
|
||||
mask = 1<<s - 1
|
||||
)
|
||||
|
||||
u1 := uint64(u >> s)
|
||||
u0 := uint64(u & mask)
|
||||
v1 := uint64(v >> s)
|
||||
v0 := uint64(v & mask)
|
||||
|
||||
w0 := u0 * v0
|
||||
t := u1*v0 + w0>>s
|
||||
w1 := t & mask
|
||||
w2 := uint64(int64(t) >> s)
|
||||
w1 += u0 * v1
|
||||
return uint64(u) * uint64(v), u1*v1 + w2 + uint64(int64(w1)>>s)
|
||||
}
|
||||
|
||||
// P returns the integer values x and y as a Point26_6.
|
||||
//
|
||||
// For example, passing the integer values (2, -3) yields Point26_6{128, -192}.
|
||||
func P(x, y int) Point26_6 {
|
||||
return Point26_6{Int26_6(x << 6), Int26_6(y << 6)}
|
||||
}
|
||||
|
||||
// Point26_6 is a 26.6 fixed-point coordinate pair.
|
||||
//
|
||||
// It is analogous to the image.Point type in the standard library.
|
||||
type Point26_6 struct {
|
||||
X, Y Int26_6
|
||||
}
|
||||
|
||||
// Add returns the vector p+q.
|
||||
func (p Point26_6) Add(q Point26_6) Point26_6 {
|
||||
return Point26_6{p.X + q.X, p.Y + q.Y}
|
||||
}
|
||||
|
||||
// Sub returns the vector p-q.
|
||||
func (p Point26_6) Sub(q Point26_6) Point26_6 {
|
||||
return Point26_6{p.X - q.X, p.Y - q.Y}
|
||||
}
|
||||
|
||||
// Mul returns the vector p*k.
|
||||
func (p Point26_6) Mul(k Int26_6) Point26_6 {
|
||||
return Point26_6{p.X * k / 64, p.Y * k / 64}
|
||||
}
|
||||
|
||||
// Div returns the vector p/k.
|
||||
func (p Point26_6) Div(k Int26_6) Point26_6 {
|
||||
return Point26_6{p.X * 64 / k, p.Y * 64 / k}
|
||||
}
|
||||
|
||||
// In returns whether p is in r.
|
||||
func (p Point26_6) In(r Rectangle26_6) bool {
|
||||
return r.Min.X <= p.X && p.X < r.Max.X && r.Min.Y <= p.Y && p.Y < r.Max.Y
|
||||
}
|
||||
|
||||
// Point52_12 is a 52.12 fixed-point coordinate pair.
|
||||
//
|
||||
// It is analogous to the image.Point type in the standard library.
|
||||
type Point52_12 struct {
|
||||
X, Y Int52_12
|
||||
}
|
||||
|
||||
// Add returns the vector p+q.
|
||||
func (p Point52_12) Add(q Point52_12) Point52_12 {
|
||||
return Point52_12{p.X + q.X, p.Y + q.Y}
|
||||
}
|
||||
|
||||
// Sub returns the vector p-q.
|
||||
func (p Point52_12) Sub(q Point52_12) Point52_12 {
|
||||
return Point52_12{p.X - q.X, p.Y - q.Y}
|
||||
}
|
||||
|
||||
// Mul returns the vector p*k.
|
||||
func (p Point52_12) Mul(k Int52_12) Point52_12 {
|
||||
return Point52_12{p.X * k / 4096, p.Y * k / 4096}
|
||||
}
|
||||
|
||||
// Div returns the vector p/k.
|
||||
func (p Point52_12) Div(k Int52_12) Point52_12 {
|
||||
return Point52_12{p.X * 4096 / k, p.Y * 4096 / k}
|
||||
}
|
||||
|
||||
// In returns whether p is in r.
|
||||
func (p Point52_12) In(r Rectangle52_12) bool {
|
||||
return r.Min.X <= p.X && p.X < r.Max.X && r.Min.Y <= p.Y && p.Y < r.Max.Y
|
||||
}
|
||||
|
||||
// R returns the integer values minX, minY, maxX, maxY as a Rectangle26_6.
|
||||
//
|
||||
// For example, passing the integer values (0, 1, 2, 3) yields
|
||||
// Rectangle26_6{Point26_6{0, 64}, Point26_6{128, 192}}.
|
||||
//
|
||||
// Like the image.Rect function in the standard library, the returned rectangle
|
||||
// has minimum and maximum coordinates swapped if necessary so that it is
|
||||
// well-formed.
|
||||
func R(minX, minY, maxX, maxY int) Rectangle26_6 {
|
||||
if minX > maxX {
|
||||
minX, maxX = maxX, minX
|
||||
}
|
||||
if minY > maxY {
|
||||
minY, maxY = maxY, minY
|
||||
}
|
||||
return Rectangle26_6{
|
||||
Point26_6{
|
||||
Int26_6(minX << 6),
|
||||
Int26_6(minY << 6),
|
||||
},
|
||||
Point26_6{
|
||||
Int26_6(maxX << 6),
|
||||
Int26_6(maxY << 6),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
// Rectangle26_6 is a 26.6 fixed-point coordinate rectangle. The Min bound is
|
||||
// inclusive and the Max bound is exclusive. It is well-formed if Min.X <=
|
||||
// Max.X and likewise for Y.
|
||||
//
|
||||
// It is analogous to the image.Rectangle type in the standard library.
|
||||
type Rectangle26_6 struct {
|
||||
Min, Max Point26_6
|
||||
}
|
||||
|
||||
// Add returns the rectangle r translated by p.
|
||||
func (r Rectangle26_6) Add(p Point26_6) Rectangle26_6 {
|
||||
return Rectangle26_6{
|
||||
Point26_6{r.Min.X + p.X, r.Min.Y + p.Y},
|
||||
Point26_6{r.Max.X + p.X, r.Max.Y + p.Y},
|
||||
}
|
||||
}
|
||||
|
||||
// Sub returns the rectangle r translated by -p.
|
||||
func (r Rectangle26_6) Sub(p Point26_6) Rectangle26_6 {
|
||||
return Rectangle26_6{
|
||||
Point26_6{r.Min.X - p.X, r.Min.Y - p.Y},
|
||||
Point26_6{r.Max.X - p.X, r.Max.Y - p.Y},
|
||||
}
|
||||
}
|
||||
|
||||
// Intersect returns the largest rectangle contained by both r and s. If the
|
||||
// two rectangles do not overlap then the zero rectangle will be returned.
|
||||
func (r Rectangle26_6) Intersect(s Rectangle26_6) Rectangle26_6 {
|
||||
if r.Min.X < s.Min.X {
|
||||
r.Min.X = s.Min.X
|
||||
}
|
||||
if r.Min.Y < s.Min.Y {
|
||||
r.Min.Y = s.Min.Y
|
||||
}
|
||||
if r.Max.X > s.Max.X {
|
||||
r.Max.X = s.Max.X
|
||||
}
|
||||
if r.Max.Y > s.Max.Y {
|
||||
r.Max.Y = s.Max.Y
|
||||
}
|
||||
// Letting r0 and s0 be the values of r and s at the time that the method
|
||||
// is called, this next line is equivalent to:
|
||||
//
|
||||
// if max(r0.Min.X, s0.Min.X) >= min(r0.Max.X, s0.Max.X) || likewiseForY { etc }
|
||||
if r.Empty() {
|
||||
return Rectangle26_6{}
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
||||
// Union returns the smallest rectangle that contains both r and s.
|
||||
func (r Rectangle26_6) Union(s Rectangle26_6) Rectangle26_6 {
|
||||
if r.Empty() {
|
||||
return s
|
||||
}
|
||||
if s.Empty() {
|
||||
return r
|
||||
}
|
||||
if r.Min.X > s.Min.X {
|
||||
r.Min.X = s.Min.X
|
||||
}
|
||||
if r.Min.Y > s.Min.Y {
|
||||
r.Min.Y = s.Min.Y
|
||||
}
|
||||
if r.Max.X < s.Max.X {
|
||||
r.Max.X = s.Max.X
|
||||
}
|
||||
if r.Max.Y < s.Max.Y {
|
||||
r.Max.Y = s.Max.Y
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
||||
// Empty returns whether the rectangle contains no points.
|
||||
func (r Rectangle26_6) Empty() bool {
|
||||
return r.Min.X >= r.Max.X || r.Min.Y >= r.Max.Y
|
||||
}
|
||||
|
||||
// In returns whether every point in r is in s.
|
||||
func (r Rectangle26_6) In(s Rectangle26_6) bool {
|
||||
if r.Empty() {
|
||||
return true
|
||||
}
|
||||
// Note that r.Max is an exclusive bound for r, so that r.In(s)
|
||||
// does not require that r.Max.In(s).
|
||||
return s.Min.X <= r.Min.X && r.Max.X <= s.Max.X &&
|
||||
s.Min.Y <= r.Min.Y && r.Max.Y <= s.Max.Y
|
||||
}
|
||||
|
||||
// Rectangle52_12 is a 52.12 fixed-point coordinate rectangle. The Min bound is
|
||||
// inclusive and the Max bound is exclusive. It is well-formed if Min.X <=
|
||||
// Max.X and likewise for Y.
|
||||
//
|
||||
// It is analogous to the image.Rectangle type in the standard library.
|
||||
type Rectangle52_12 struct {
|
||||
Min, Max Point52_12
|
||||
}
|
||||
|
||||
// Add returns the rectangle r translated by p.
|
||||
func (r Rectangle52_12) Add(p Point52_12) Rectangle52_12 {
|
||||
return Rectangle52_12{
|
||||
Point52_12{r.Min.X + p.X, r.Min.Y + p.Y},
|
||||
Point52_12{r.Max.X + p.X, r.Max.Y + p.Y},
|
||||
}
|
||||
}
|
||||
|
||||
// Sub returns the rectangle r translated by -p.
|
||||
func (r Rectangle52_12) Sub(p Point52_12) Rectangle52_12 {
|
||||
return Rectangle52_12{
|
||||
Point52_12{r.Min.X - p.X, r.Min.Y - p.Y},
|
||||
Point52_12{r.Max.X - p.X, r.Max.Y - p.Y},
|
||||
}
|
||||
}
|
||||
|
||||
// Intersect returns the largest rectangle contained by both r and s. If the
|
||||
// two rectangles do not overlap then the zero rectangle will be returned.
|
||||
func (r Rectangle52_12) Intersect(s Rectangle52_12) Rectangle52_12 {
|
||||
if r.Min.X < s.Min.X {
|
||||
r.Min.X = s.Min.X
|
||||
}
|
||||
if r.Min.Y < s.Min.Y {
|
||||
r.Min.Y = s.Min.Y
|
||||
}
|
||||
if r.Max.X > s.Max.X {
|
||||
r.Max.X = s.Max.X
|
||||
}
|
||||
if r.Max.Y > s.Max.Y {
|
||||
r.Max.Y = s.Max.Y
|
||||
}
|
||||
// Letting r0 and s0 be the values of r and s at the time that the method
|
||||
// is called, this next line is equivalent to:
|
||||
//
|
||||
// if max(r0.Min.X, s0.Min.X) >= min(r0.Max.X, s0.Max.X) || likewiseForY { etc }
|
||||
if r.Empty() {
|
||||
return Rectangle52_12{}
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
||||
// Union returns the smallest rectangle that contains both r and s.
|
||||
func (r Rectangle52_12) Union(s Rectangle52_12) Rectangle52_12 {
|
||||
if r.Empty() {
|
||||
return s
|
||||
}
|
||||
if s.Empty() {
|
||||
return r
|
||||
}
|
||||
if r.Min.X > s.Min.X {
|
||||
r.Min.X = s.Min.X
|
||||
}
|
||||
if r.Min.Y > s.Min.Y {
|
||||
r.Min.Y = s.Min.Y
|
||||
}
|
||||
if r.Max.X < s.Max.X {
|
||||
r.Max.X = s.Max.X
|
||||
}
|
||||
if r.Max.Y < s.Max.Y {
|
||||
r.Max.Y = s.Max.Y
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
||||
// Empty returns whether the rectangle contains no points.
|
||||
func (r Rectangle52_12) Empty() bool {
|
||||
return r.Min.X >= r.Max.X || r.Min.Y >= r.Max.Y
|
||||
}
|
||||
|
||||
// In returns whether every point in r is in s.
|
||||
func (r Rectangle52_12) In(s Rectangle52_12) bool {
|
||||
if r.Empty() {
|
||||
return true
|
||||
}
|
||||
// Note that r.Max is an exclusive bound for r, so that r.In(s)
|
||||
// does not require that r.Max.In(s).
|
||||
return s.Min.X <= r.Min.X && r.Max.X <= s.Max.X &&
|
||||
s.Min.Y <= r.Min.Y && r.Max.Y <= s.Max.Y
|
||||
}
|
Reference in New Issue
Block a user